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Silent Fury (still) - Posted by Hunter - February 23rd 2009

As usual real life gets in the way of Descent projects. And this is no exception. That and, I still have lots of voice parts to record so Silent Fury is still 'incomplete' as it stands. I cannot say for certain when it will be released, because you can be sure that it will be delayed again. All I can say is that the missions are pretty much 'done', all that is needed is finishing touches, a soundtrack, voice work and a full lighting run of each mission. I am hoping that this Spring will see the release of Silent Fury, after which I will also be working on 'Omens', a different kind of co-op level. Fingers crossed!

Silent Fury - Posted by Hunter - November 20th 2009

Man I really need to stop neglecting this page. For those of you who don't read the forums or follow Planet Descent (time to join), work on Silent Fury *has* been resumed and I am expecting to release the mission set for Christmas time, as a present to all you Hyperspace fans. Rejoice! :-)

Activity - Posted by Hunter - December 23rd 2008

Today is a special day in my memory. Sadly it has nothing to do with Descent! Anyway, in regards to the Hyperspace project, work has been slow but it will get done. I cannot give a release date as I have toooo much 'real life' getting in the way of things. I also have a design document for a non-hyperspace single player level which has been collecting dust. I'm very eager to work on that one, too. Details later.

Newsworthy Material - Posted by Hunter - October 27th 2008

I wonder if anyone actually reads these pages? I seriously doubt it! Hehe. Anyway, as announced here and on the Sectorgame forums, I will be developing a new single-player Hyperspace mission for Descent 3. You can find out more about this project, with no current release date, by following the above links. Please show your support by leaving feedback and questions.

Or not, so it seems. - Posted by Hunter - July 13th 2008

Well you may think I've forgotten about everything here, well to be honest it's not a case of forgetting - it's just a case of having no time to do all the things I had wanted to do originally. But with some luck, I may have some time coming up in the next few weeks (or months) and I might just be able to slap together something nice for you patient folks out there. While I can't promise anything amazing, I can at least promise that something will be released before the end of the year. It will be a low budget project, but I'm hoping it will come out nicely in the end.






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