So, this is the modification that is being pieced together as mentioned in my original thread.
http://img98.imageshack.us/my.php?image ... r49ux7.jpg
Called Cerberus: Emergence, it takes place 13 years after the Second Great War. Alpha 1 is part of an expeditionary battlegroup being sent to investigate the loss of communication with a recently discovered and colonised system not on official maps. Basically, this is what can be expected:
-More fighting with the Shivans and a new foe
-Character involvement
-New Weapons
-New Ships
-A new soundtrack, featuring the OST of "Alpha Prime"
-New personas for the GTVA and other characters
Plus, a whole heap of other goodies that are too numerous to mention.
At this point of time, the majority of content is in. Because of all the changes since the last media, I've had to start rebuilding missions which will also mean some command brief art when I get to it.
I'm not setting a time date that this will be finished and I'm not sure how I will go about some sort of public release before the finished version but I will do my best to keep posting about the progress being made.
If you have questions, queries, comments or anything rather, let me know.
4
Awesome 

Believes in 3DPD. Loli is not a crime. A cat is fine too.
War of the Squids | Not Tom Clancy's | Ice Cream | Bosch Beer
War of the Squids | Not Tom Clancy's | Ice Cream | Bosch Beer
5
It has only been 2 days since the thread started, and I was planning a few extra days before the first update, but here it is.
New Content
-Mission 00/01
-GTF Ezechiel
-New Loading Screen
-SF Scorpion
-Local friend, "General", joins in production
-Inferno Release 1 Style Weapon Art
-Several new weapons
Changes/Fixes
-Persona Art
-Preload/Choose Pilot Art
-Main Menu Art
-Capital Ship Weapon Tweaks
Screenshots will be uploaded within the next 24 hours
Edit: Sorry, delay in screenshots. Will need a little longer.
New Content
-Mission 00/01
-GTF Ezechiel
-New Loading Screen
-SF Scorpion
-Local friend, "General", joins in production
-Inferno Release 1 Style Weapon Art
-Several new weapons
Changes/Fixes
-Persona Art
-Preload/Choose Pilot Art
-Main Menu Art
-Capital Ship Weapon Tweaks
Screenshots will be uploaded within the next 24 hours
Edit: Sorry, delay in screenshots. Will need a little longer.
6
As promised, those screenies. Here is, I'm hoping, the final version of the interface art.
http://img14.imageshack.us/my.php?image ... eenif3.jpg
http://img21.imageshack.us/my.php?image ... gbgrz0.jpg
http://img15.imageshack.us/my.php?image ... lotgx1.jpg
http://img14.imageshack.us/my.php?image ... eenif3.jpg
http://img21.imageshack.us/my.php?image ... gbgrz0.jpg
http://img15.imageshack.us/my.php?image ... lotgx1.jpg
7
"Mission File Loading" - nice one!
And having gas clouds inside the solar system (between player and planet) is very interesting indeed... Old supernova remnant, not as dense as the BeyondGDrax nebula?
And having gas clouds inside the solar system (between player and planet) is very interesting indeed... Old supernova remnant, not as dense as the BeyondGDrax nebula?
10
Move the planet in front of the nebula and you're set 

Believes in 3DPD. Loli is not a crime. A cat is fine too.
War of the Squids | Not Tom Clancy's | Ice Cream | Bosch Beer
War of the Squids | Not Tom Clancy's | Ice Cream | Bosch Beer
11
Second update of the mod since a week ago:
-A lot of tweaks to new craft are being made
-All new weapons are fully tweaked and usable
-Mission 00/01 are complete
-The new music have had volume levels slightly lowered to suitable ones
-Silent voice files are complete
Screenshots won't be posted in this update. Expect some in update three.
-A lot of tweaks to new craft are being made
-All new weapons are fully tweaked and usable
-Mission 00/01 are complete
-The new music have had volume levels slightly lowered to suitable ones
-Silent voice files are complete
Screenshots won't be posted in this update. Expect some in update three.