Open-ended mod.
1Is there a mod for Freespace 2 which makes it an open-ended, free-roaming game along the lines of Freelancer?
I know someone once came up with a bare-bones proof-of-concept campaign that demonstrated something resembling Freelancer; you could select which corporation you wanted to work for and switch between a few mission areas. With enough work and fiddling around, I feel like one would probably be able to craft something at least remotely resembling Freelancer, through the use of persistent variables and one heck of a complex campaign file. You'd probably need some sort of interface additions, or at least scripting, to give it a reasonable level of polish.aldo wrote:I don't think it's even possible to do such a thing within the constraints of the game engine. (maybe to do a really incomplete half-arsed version with a fraction of the features, perhaps)