Thanks for sticking around,
The EVE Online Team
Base range of Jump Drives has been doubled, with range skills maximized for jump drive operation jumps of up to 12.5 light years are possible.
A certain icon of the holidays may appear in the EVE world.
Drones are no longer able to lock on a control tower, move through a force field and continue actions, like repair, even if they were launched by a player with force field access.
Siege Mode damage has been increased by 25%.
Odd things will happen to the effects of certain weapon systems during the holiday season.
Capacitor Booster Charges and the modules that benefir from their use have been reduced in volume/capacity by 50%. They will now take less cargo hold space.
ECCM Modules no longer bonuses to ship scan strength that is a set number, they now add a percentage bonus.
You are now able to create Cynosural fields in 0.4 security systems.
In an effort to curb Trial account abuses, it is no longer be possible to train piloting skills from the Spaceship Command Group other than [Race] Frigates, [Race] Cruisers, Destroyers and Spaceship Command on Trial accounts, nor will it be possible to pilot ships from other than these classes on Trial accounts. Subscription accounts have no such limitation on training or piloting.
Gang and Missile Implants have been added.
NPC Elite Frigates capable of Warp Scrambling have invaded 0.3 space.
Loot Tables have been adjusted. Basic modules and "named basic modules" should no longer be found in loot cans. Also small and medium sized modules should not drop anymore from battleship NPCs.
NPC "boss" types are now immune to all effects but damage. These include named officers in asteroid belts, end bosses in deadspace complexes and various mission NPCs.
Added generic level 3 and 4 storyline missions which have a chance of dishing out the new missile implants.
The Serpentis Fleet Shipyard (10/10 complex) has been made much harder and should be at least closer to the difficulty level it was intended to be. You have been warned! Among other changes made, its main overseer is also better equipped than before. However, taking him out could prove more lucrative.
Tools used for T2 manufacturing such as RAM and R.Db's have returned as Agent mission bonus rewards.
The Damsel is no longer in distress. She was rescued enough times that she got the hint and installed better security systems at home. However, the Seven's Commanders are still a threat and need to be taken care of.
Criminal flagging displays have been added.
Sentry Guns now explode when destroyed.
World Map Control Panel option "Try to avoid pod killing zones" has been changed to "Avoid systems where pod killing has recently occurred." and the selection box is no longer checked as a default. Instead, a pop-up window warning of longer travel times displays with a verification query.
Characters being transferred through the Character transfer service cannot be transferred while a member of a player corporation.
In an effort to curb Trial account abuse, Trial accounts are no longer able to donate ISK to other accounts, nor create courier or escrow contracts. Trial accounts will be able to receive ISK from other accounts.
