WeatherOp, I can't even tell if you specified a specific game, but whatever it is, I'm guessing it's a flight sim. Yeah, that can be fun, but can you trichord in whatever an FW-190 is?
Moonsword, I was aware of that as soon as I posted it.

Let me rephrase that to say "turn-based strategy." At any rate, while I've played a few RTSs myself, I was never really into them. Maybe it's just my mindset, but who wants to point and click to move an army when you could be down there, swinging that sword yourself? Likewise, who would want to waste a space sim on trading and gathering resources when you could be blowing up Shivans?
About Descent, what didn't you like about it? Did you play it long enough to get a feel for the controls? My quote was generally in reference to those who have played Descent for some time, moved on to other games, and come back. Just in the past few months, I've seen several veteran Descent players who hadn't been around for a long time come back and become active again. To those of us who love the game, it's more powerful than any drug. We may try other games, but as much as we try to stay away, the more we get drawn back. I've never experienced that hold with any other game. I consider Descent to have the steepest learning curve of any game I've played, and the results are the most worth it. Once again, this is just my opinion, but I love to force it on the rest of the world at a moment's notice, as you may have found out.

A.K.A. Mongoose, for you HLP denizens