
What the f### is with all the noobe joining the community? They have the IQ of the Halo forumites... (halomods.com for an example)... I mean look at this, in the last week, we probably got 10-15 members. in that same time, there have been NO additions to ANY hosted projects. Old members, most are already on projects, and those that aren't, they're acceptable. But people less then a year of membership, (including Wooly Wool) jump out to start their own huge project. Sandwich jsut made my day when i checked the HLP request thread immediately before starting this thread:
I'm a member of 1 project there, the SWC, and 1 here, FSCZ. Hhere are people who are part of 7. Regardless of how many things you can do at once, they are ptuuing something back into the community. It isn't the avatar that matters, its doing your job. I signed on as webmaster for the SWC, and while i do that, I took on testing, modeling, converting, and keeping the SWC running (not single handedly of course...) ...Sandwich, from the HLP Request Thread VII wrote: It's not purely for space restrictions that we're not accepting new projects - it's because of the lack of community "talent", if you will. It's our way of encouraging new FREDders, modelers, and the like to join existing projects before starting yet another project that won't get completed. // Sandwich
but now, FSCZ, wich is the newest version of Fleetwars++, wich was Fleetwars, wich was nodewars, wich was squadwars, can be traced back since the BEGINNING of FS1 multiplayer. Now, we have 2 testers, and 4 managers. It takes the constant effort of 3 managers to come up with the rules, and then to keep track of the hopefully dozens of teams who will sign up. We've gotten a lot of PM's and stuff, that LOTS of people are lookng forward to running their fleets, and dominating the galaxy. Whoopdie-f#####g-doo. They're never going to be able to play, unless the FSCZ gets some f#####g testers. You can't test large-scale multiplayer with 2 people... (No, this isn't a 'make the reader feel guilty and offer help they know they can never provide' this is just stating my opinion.)
Now, I never expected a seasoned member to sign up, since most of them already have projects on their plate. Hell, I have AHTW, but as long as I've committed my time to other people, I'm going to give them what i promise. 90% of the seasoned members are like this... But then, new people join after getting HotU or ebay versions fo FS2, and within a month, they have a campaign plotted, and ask for help. For some reason, when THEY ask for help, with THEIR caomaign, you usually get the warnngs from older people, that it will die, but inevitably, some other noob or 2 will join...
These people are everywhere too...
keitotheworld,
Swamp_Thing,
InfernoGod,
Tin Can...
The list goes on.
I was against the origonal Ban-hosting-requests-on-HLP, but now I can see why. I am planning on writing an article for HLP about this, and make n00bs realize, that when they say that there campaign will live, thats one more that will die. And when the hosted one dies, might as well dig a grave for 2, cause that new one's about to die anyway...