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Posted: Fri Oct 22, 2004 12:32 am
by Taristin
*tests something*

Posted: Fri Oct 22, 2004 4:46 am
by Grimloq
another idiotic question:

is it likely that ANYONE will EVER make it so that POFs can store animations? i mean, real ones, not just circles.

the only problem i see is that the POFs would probably have to be completely rewritten, requiring that every POF in exsistance be remade (i think) and that converters will have to incorperate that, and FS2 will have to incorperate that... *trails off*

you konw, thats SUCH a stupid question, please ignore this post. ill leave the question there for your guys amusment, though :)

BTw, whats the point of have ing a set of inferno builds and a set of regular builds? why dont you just combine em into normal builds?

Posted: Fri Oct 22, 2004 4:48 am
by Flipside
POFS can use animated textures, you just apply an ANI file as the texture.

Circles?

And because the Inferno build doesn't work in Multiplayer, wheras the Regular build does ;)

Posted: Fri Oct 22, 2004 4:50 am
by Grimloq
Flipside wrote:POFS can use animated textures, you just apply an ANI file as the texture.
no, i mean OBJECT animations...
Flipside wrote:Circles?
er, rotating parts. sorry.
Flipside wrote:And because the Inferno build doesn't work in Multiplayer, wheras the Regular build does ;)
oh :oops:

Posted: Fri Oct 22, 2004 5:00 am
by Moonsword
That could be fun, but you'd have to ask a coder for reasons.