16
Simultaneous equations are where you will have two equations
e.g 2X + 15Y = 21
and 3Y + 21X = 23
Yes, thats a system of equations.

I had to work with quaternions in order to get 6DoF rotation in a space game. So if i hear matthew complaining about math one more time, i'm going to force feed him quaternions and watch him suffer.
Erik McClure

17
BlackHole wrote:
Simultaneous equations are where you will have two equations
e.g 2X + 15Y = 21
and 3Y + 21X = 23
Yes, thats a system of equations.

I had to work with quaternions in order to get 6DoF rotation in a space game. So if i hear matthew complaining about math one more time, i'm going to force feed him quaternions and watch him suffer.
:lol:
Absolute Rofl

I have 1 more week untill Vacation/Holiday anyway.
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦

18
Ok, here's one simple question for you. If there are a pile of 200 cu. ft of goods, weight about 2000lb. Which is the cheapest way for shipping the goods, by weight or by cu ft or combination? (Given 10.75 per cu ft, and $100 per 60lbs)

Anyone?
Cheekybum & Junior

19
Wild Fragaria wrote:Ok, here's one simple question for you. If there are a pile of 200 cu. ft of goods, weight about 2000lb. Which is the cheapest way for shipping the goods, by weight or by cu ft or combination? (Given 10.75 per cu ft, and $100 per 60lbs)

Anyone?
Easy, out of $10.75 per Cu.Ft or $100 per 60 lbs,
It would be cheaper to ship by Cu.Ft.

But I am certain that there would be a combination cheaper.
ghhyrd wrote:Very strange, I tried it via calculator and it was very specific that it was off by .25, but It coudld be possible that I misinterpreted a certain part;

You put F(x)= 3/8X^2 - 1/2X+1/8
But is it meant to be;
F(x)= 3/8X^2 - 1/2(X + 1/8)
It was kinda unclear so I put it like this;
F(x)= (3/8x^2) - (((1/2x)+1/8)+1/20*5)

Which may be in some way a deviation from your original form, but still works so I will not complain ;)
Thanks anyway by the way, it was a big help!
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦

20
BlackHole wrote:
Simultaneous equations are where you will have two equations
e.g 2X + 15Y = 21
and 3Y + 21X = 23
Yes, thats a system of equations.

I had to work with quaternions in order to get 6DoF rotation in a space game. So if i hear matthew complaining about math one more time, i'm going to force feed him quaternions and watch him suffer.
I've got those looming on the horizon at some point, I'm starting to learn C++ for fun, but my final goal will require me knowing some level of 3D Maths. The Matrices for rotation/scaling etc aren't too bad iirc, but getting into Quarternians and BSPs etc is going to be an uphill slog.

21
Flipside wrote:
BlackHole wrote:
Simultaneous equations are where you will have two equations
e.g 2X + 15Y = 21
and 3Y + 21X = 23
Yes, thats a system of equations.

I had to work with quaternions in order to get 6DoF rotation in a space game. So if i hear matthew complaining about math one more time, i'm going to force feed him quaternions and watch him suffer.
I've got those looming on the horizon at some point, I'm starting to learn C++ for fun, but my final goal will require me knowing some level of 3D Maths. The Matrices for rotation/scaling etc aren't too bad iirc, but getting into Quarternians and BSPs etc is going to be an uphill slog.
Math is easy in reality- you just need to learn to enjoy it.
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦

22
I suppose it's like looking at the Wiki entry for 'Trig Functions' though, unless you already know what Trig functions are, that description is actually scary, it drives people away from wanting to learn, I certainly felt none the wiser after reading it, I know it's to do with angles intersecting a circle, which I knew already. Up until now, that's suited me fine, all you had to worry about was 'What is Sin(x)?' you never needed to worry about the 'Why?'

It's not the Wiki's fault, because else the entry for Trig would be 300 pages long if you assumed absolutely no knowledge at all when someone looked, but the hard part isn't the actual subjects, it's finding the stepping stones between them.
Check out my music on my YouTube channel :

https://www.youtube.com/user/PRDibble/videos
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