
Texturing this thing has been quite an interesting experience. It's kinda a whole new level for me. I mean it doesn't have the individual rivits on each and every hull plate as the pirate base does, but I think it just....'works'....better than my textures have in the past.
That said, you can actually see the learning curve I went along while making it.

Started at the neck, moved to the cockpit, then the throat, then the main body (top then bottom), and finishing with the side pods and engine.
I found that you need to spend ages making a texture 'right', which, while very frustrating at times, means you end up with something you really feel much better about.
For the rest of this, it's late, I'm tired, so I'll just copy and paste the HLP post:

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About time too. The Loki is just simple enough to let you get really bored of the shape, but complex enough to make it a bit tricky to do. At last I can move on to either the Arcadia or Valkyrie!
Anyways, I've learned a ton of how to texture with this one - especially while doing the mechanical areas of the engines. I really like that technique.

Download - 2.5 megs
For the newbies, to install it simply extract the files using WinRAR, place the .pof file in Freespace2\mediavps\data\models, the .dds files in Freespace2\mediavps\data\maps and the .ibx file in Freespace2\mediavps\data\cache.
Note: I have NOT included the cockpit textures - those can be found in the HTL Zeus package since they've not been changed further. It DOES have an insignia that appears to work, but I turned it off for the pics.
Onto the piccies:






Extra Pic 1
Extra Pic 2
Extra Pic 3
Cockpit View 2
And finally, an old & new comparison, because the old one really sucked:

And there you have it. Enjoy.
