i want to set this up and i havent read the stuff in d3sdk for some time now.
to my understanding, i will need a c++ compiler, but i only remember microsoft visual c++ and another compiler mentioned. are these the only two that work or could one such as....
say dev c++ work?
2
http://gameedit.net/custom/GameEdit_OG/ ... rpt01.html
Just look around Google for the related files mentioned (that being, the compiler itself)...
Just look around Google for the related files mentioned (that being, the compiler itself)...
3
It probably would, but it would take a bit of setting up to acomplish. The single player scripting is compiled by the sdk it has all the parts in it nessairy to compile D3 Level scripts. (Just read the readme) The only difference is that you put the path in your environment table (assuming you're running XP).
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright
-Steven Wright
4
D3J, you do need a compiler to compile your scripts.
The SDK and the compiler can ber downloaded from my site in one zip: Click Here to Download.
Read the tut referenced above to install... there is also a big thread on PD about installing.
The SDK and the compiler can ber downloaded from my site in one zip: Click Here to Download.
Read the tut referenced above to install... there is also a big thread on PD about installing.
5
The SDK has a complier in it:
Code: Select all
The following is a description of the directory structure found after extracting the
D3-SDK.
<base-dir> -------- The directory you extracted the SDK to.
|-- <bin> -------- Contains some pre-compiled executables which may be useful.
| This includes virtualms.exe (Microsoft Visual C/C++ Virtual
| Compiler for D3Edit), virtualgcc.exe (EGCS 1.1.2 GNU GCC
| [Mingw] Virtual Compiler for D3Edit), and build_script (a useful
| script for building OSIRIS scripts in Linux via gcc)
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright
-Steven Wright
6
Yes, and the same readme answers Enzo's question, yes you can use visual, but something about playing around with the headers to fix compiler errors...
oops,
that wasn't the question. Enzo is asking about using other compilers.
oops,

9
Click on the link in Hunter's reply to your original post. Follow the instructions there, then if you still have problems post a question.
10
but apparently i need ANOTHER compiler, d3jake. i never said i did not know the sdk had one. the problem is that the readme simply confuses me.d3jake wrote:True, because he didn't know that the SDK had one in it, (gots to read the readme!)...
now i tried to download the egcs one but the link didnt work. i searched around and downloaded something but when i looked at the tutorial for setting up DALLAS, i had decided that i have downloaded the wrong thing!
now i have a headache.
11
ah, if you would hop into IRC chat I could step you through it. www.descentforum.de/chat
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright
-Steven Wright