This coming weekend is the last test I'm going to do. I wasn't going to do one, however I feel there needs to be a test with a larger group to get a good idea of things. We'll be using the current 1.3.2 update. If you can attend this coming Saturday, 18th November, please post here what times you are available. Be sure to indicate time zone. I will be available around 10pm GMT until 2am (5-9pm Eastern).
Since it looks like none of the programmers can be bothered to work, it looks like I'll be releasing this without the associated mod. However, since the scripting has come a long way, it's not really needed anymore. Some issues still remain, such as objects that appear to have broken faces - These will just have to remain as there is no way to fix them due to the "lighting size" of this level.
So if you want to test, let me know. If you can bring a friend, do that too.

Current Version:
http://sectorgame.com/upload/Basewars/B ... eta132.exe
basewars/betatest