98
I am not a dork
You have no idea how frustrating it is to have people blowing up your shield generators left and right, blowing you up left and right, whilst you can't even hit them.
It was 2v1 too.

It was 2v1 too.
99
ohh, hell , i missed anything ...
... i would be the rhight canon food for u
( no skill in aiming and a little bit damaged joystick
)
edit ..
OK, I've seen no players needed for canontesting , there are cooooool bots

... i would be the rhight canon food for u


edit ..
OK, I've seen no players needed for canontesting , there are cooooool bots

Last edited by Wormaus on Mon Oct 02, 2006 12:44 am, edited 1 time in total.
... dont have a signature ...
100
We keep picking bad days to do this for me...
Like I've said before, the best way for me to do it is to play it with family members on our own time. I'll try to make anyother beta tests tho.

Like I've said before, the best way for me to do it is to play it with family members on our own time. I'll try to make anyother beta tests tho.

"You just struck out for the next five innings" "But it didn't get me!" -Calvin & Hobbes
101
lol, BH, you just needed to go into your equpiment room and pick up a ton of the turret things (like the ones that trapped us in the room....) and place them around the shield genderators.
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright
-Steven Wright
103
These are the changes I'm thinking of making for the release (not including trying to find a solution for the player base access rights..):
* Increase the range of the Railgun, Maltu Railgun, Heated Railgun and Proto-Shock Railgun.
* Increase the velocity of the C4L Howitzer by 100%.
* Increase the speed of the standard rocket by 50%.
* Increase the overall brightness of the level by about 20%.
* Increase the collision sphere of some primary weapons.
* Fix corrupted faces on some objects.
* Change the way the "Drone Soldier" behaves.
Please comment on the above changes, if I should keep them or just stick with the way they were originally. I think the Railguns should have longer range, and the smaller projectile have more "gun to target" ability instead of the leading style. Did you notice the sound bug still Stryker? I didn't fix it but I did alter the associated WAV files.
Also, I'm adding a couple more Battleship spawns. Battleships don't appear in succession - You have to destroy the ones you can find, then more will spawn in "that region" but NOT necessarily in the same system you first found one. The ships take about 12-15 minutes to spawn.
I'm also thinking about adding a feature to the Earth Alliance Outpost (you know, the one inside the soup-style nebula) - Giving one player the ability to dock with it and interact with it. The overseer there will be able to grant you a special mission that is automatically generated if you accept that mission.
* Increase the range of the Railgun, Maltu Railgun, Heated Railgun and Proto-Shock Railgun.
* Increase the velocity of the C4L Howitzer by 100%.
* Increase the speed of the standard rocket by 50%.
* Increase the overall brightness of the level by about 20%.
* Increase the collision sphere of some primary weapons.
* Fix corrupted faces on some objects.
* Change the way the "Drone Soldier" behaves.
Please comment on the above changes, if I should keep them or just stick with the way they were originally. I think the Railguns should have longer range, and the smaller projectile have more "gun to target" ability instead of the leading style. Did you notice the sound bug still Stryker? I didn't fix it but I did alter the associated WAV files.
Also, I'm adding a couple more Battleship spawns. Battleships don't appear in succession - You have to destroy the ones you can find, then more will spawn in "that region" but NOT necessarily in the same system you first found one. The ships take about 12-15 minutes to spawn.
I'm also thinking about adding a feature to the Earth Alliance Outpost (you know, the one inside the soup-style nebula) - Giving one player the ability to dock with it and interact with it. The overseer there will be able to grant you a special mission that is automatically generated if you accept that mission.
104
Man, if you're going to go into that much detail just for the multiplayer version, I can't wait to see the single player version. 

"You just struck out for the next five innings" "But it didn't get me!" -Calvin & Hobbes
105
I don't think I'll do a single player one, if I do, it won't be until sometime next year. I'm reaching the "sick of modding" point
Alas, the single player one WON'T have much in the way of new content except a couple of additional objects/ships. It'll be just a small storyline with missions similar to Freespace.
