Thanks for the offer, spookily enough there have been a few weapons mentioned here which are not entirely dissimilar to ideas being worked on at TI, I won't give too much away though
Oh, one thing I thought of is more shooty bits on enemy ships, it's one thing sitting ploughing shots into this big shape that berely seems to notice then suddenly goes pop, it's another to do a strafing run and see minor submodels like storage containers or pipes exploding, and to be able to pull back and see the enemy ship listing to port, and smoke pouring from the starboard engine as your squad work to shut it down. Now that's interactive gameplay! LOL
Flipside
