26
by Hunter
Founder
Well it seems fate is forcing my hand anyway. As it turns out, I'm running into memory problems with D3Edit - So it looks like the interior bases will get full lighting treatment, however the outside area will not - Meaning ships will be bright outside (and reflect some of the star/nebula light). This however does mean that all objects will get treated with shaders instead of volume lights, so it won't look *as* good as it can do. I'll keep looking at the memory problems and try to solve it, but it's not likely.