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Subspace missiles? It's always been in the code, the only thing missing was IIRC a tbl entry (can't remember the tbl name, but it's left blank).
All you had to do was define the tbl for it - namely the weapons fired - and allow the player to use the targeting laser to trigger it.
It was only dumped because it was unbalanceable, I believe - it would have allowed infinite Helios barrages from subspace.
All you had to do was define the tbl for it - namely the weapons fired - and allow the player to use the targeting laser to trigger it.
It was only dumped because it was unbalanceable, I believe - it would have allowed infinite Helios barrages from subspace.