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Hey, don´t blame me, i just pointed out the obvious. Besides, what´s wrong with having a little laugh? Actually, i had a pretty big laugh, but anyway...
It´s not my fault that [V] drawed a ship that looks... err... funny! Or is it?
:razz:
The creature of the black lagoon...

141
LOL Well, it's a Vasudan way of saying 'I've got a big Beam Cannon' ;)

A lot of my stuff uses booleans and mirroring, but then, I use Lightwave, which is, once you figure out what you are doing, incredibly good for Booleans :)
Check out my music on my YouTube channel :

https://www.youtube.com/user/PRDibble/videos

143
... humans.

Grimloq wrote:ya, but you CAN get around that.

BTW, theshivan, you may apreciate what im going to try to make next: the demon :badgrin: all time coolest destroyer in FS.
Ohhhhh. Do it justice. Hardest part will probably to fix the way textures are applied to it. It looks a bit like patchwork with all those sharp texture edges.

But first..... finish and release the Hecate.
Dance with me
Under the soft moon shining,
In the wide open fields
Far beyond the toil and trouble
Of my busy mind.

145
:o somebody likes the hecate??? :) i thought everyone didnt... oh well.

im working on textures, but right now i have some work to do.

dont worry, i wouldnt stop with the demon until its perfect :razz:

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Moonsword wrote:Yes, yes, I'm going to start collecting some of these things...

Does anyone here know how to use a renderer?
err? 3dmax is a program for modelling/renderring/animation. As is Truespace and Lightwave. If you have guts, Blender can do it too.

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