http://www.insidegameronline.com/?action=view&id=736
Really, really looking forward to this one, too.......
2
I must see about getting access to a copy of Vice City - I've played 3, but one of the things I disliked was the inability to go inside most buildings, which is apparently helped along in VC, and presumably even more so in this one. Good stuff.
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"Everyone has to wear clothes, and if you don't, you get arrested!" - Mr. T

"Everyone has to wear clothes, and if you don't, you get arrested!" - Mr. T
3
VC is a fantastic game (improves on GTA3 in almost every way IMO), but it's probably worth pointing out that it only has maybe 10 or so interiors (whic are well used, granted).Black Wolf wrote:I must see about getting access to a copy of Vice City - I've played 3, but one of the things I disliked was the inability to go inside most buildings, which is apparently helped along in VC, and presumably even more so in this one. Good stuff.
SA supposedly has around 100 interiors.....
11
Why quotes?
http://www.gamespot.com/ps2/action/gta4 ... 03822.html
Getting to and from each town will (initially, at least) require you to travel the highways and byways of the state. Rather than just send you driving through miles of open road, you'll find that the fast lanes of San Andreas will feature their own locales to stop by and their own folks to interact with. Rockstar promises that the badlands between each of the cities will be anything but the boring, desolate places you might expect them to be. Furthermore, Rockstar promises that GTA: San Andreas will include no discernible loading times whatsoever for when you're traveling around, so you'll theoretically be able to cruise cross-state without any interruptions. Brief loading times will only be present when entering and exiting all the different buildings in the game.
http://www.gamespot.com/ps2/action/gta4 ... 03822.html
Getting to and from each town will (initially, at least) require you to travel the highways and byways of the state. Rather than just send you driving through miles of open road, you'll find that the fast lanes of San Andreas will feature their own locales to stop by and their own folks to interact with. Rockstar promises that the badlands between each of the cities will be anything but the boring, desolate places you might expect them to be. Furthermore, Rockstar promises that GTA: San Andreas will include no discernible loading times whatsoever for when you're traveling around, so you'll theoretically be able to cruise cross-state without any interruptions. Brief loading times will only be present when entering and exiting all the different buildings in the game.
13
NB: I'm positive that story has been reworded to sound more non-commital - i.e. they've changed what they stated as definites to 'we think'. So it's either them getting caught out for talking boll##ks, or Rockstar getting pissed off at them breaking an NDA or something.aldo wrote:2 player mode?
http://news.spong.com/detail/news.asp?prid=7803
14
Yeah, definitely - I'm not 100% sure of the wording earlier, but it's definitely changed since then.aldo wrote: NB: I'm positive that story has been reworded to sound more non-commital.
TI - Coming in 2011 - Promise!

"Everyone has to wear clothes, and if you don't, you get arrested!" - Mr. T

"Everyone has to wear clothes, and if you don't, you get arrested!" - Mr. T
15
Well, it's not as if we need another game where you run around firing rocket launchers at each other. It's not even as if the novelty of being in a vehicle still applies. It was faster to run pedestrians down anyway 
Doesn't bother me either way

Doesn't bother me either way

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