the site where you d/l the media VPs isnt working. how can i get em?
[edit] and FS_OPEN wont work- theres no textures.
3
well, when i go into the tech room, for the first 1/2 of a second, the textures appear, then they just dissapear and the ships turn into just this blackish-greyish color. the shine maps seem to work though, but theyre all i can see. it would be easier to talk about this with someone via IM...
5
well, actually, i think its not actually a bug, i think im doing something wrong. VA told me to do something with the SCP things, but i cant remember what it was... i think im forgetting something.
also, as for the link for the media VP, i have the link, but it is wierd... look for youself
[edit] go figure, NOW it works!
[edit] no, it doesnt, thats the wrong link... i fixed it now.
also, as for the link for the media VP, i have the link, but it is wierd... look for youself
[edit] go figure, NOW it works!
[edit] no, it doesnt, thats the wrong link... i fixed it now.
6
The ZPack has been updated.
http://dynamic4.gamespy.com/~freespace/ ... media%20VP
Always go through the wiki page.
http://dynamic4.gamespy.com/~freespace/ ... media%20VP
Always go through the wiki page.
8
ok, ive fixed the 'bug' with the no textures (bad vid card drivers
) and i have the VP. the only problem NOW is that ive tried to add a few MODs, (GTD Raynor, GTDn Archangel, GTCa Warlock, and GTCv Nike, along with the archangels new weapons) and they mess up stuff... for example, all of a sudden, the volition bravos appears in the tech rom, and so does a bunch of other stuff that i didnt even know really existed. i have an idea in mind... ill try it...
[EDIT] it worked
but now, i have a different problem. i get to the level where you first see the knossos, and destroy that shivan cruiser, and on the briefing, it crashes and says 'cannot find (some file name here) icon', and the herc icon doesnt appear, and neither does any of the message's pictures. any idea why?

[EDIT] it worked

but now, i have a different problem. i get to the level where you first see the knossos, and destroy that shivan cruiser, and on the briefing, it crashes and says 'cannot find (some file name here) icon', and the herc icon doesnt appear, and neither does any of the message's pictures. any idea why?
9
I think it's filling up video memory, especially if you are using Lightspeed's animated glowmaps. I get the same error after a couple of missions most of the time. Between not being where this computer is most of the time, the CTDs with the "can't load weaponloader.gui" or sommat, and getting frustrated with it and doing something else, it's taken me almost a month to work my way through "The Aeos Affair". 

My first Armageddon has died.
2005.11.25 06:22:57 combat Your Tachyon Beam Laser I perfectly strikes Ruined Stargate, wrecking for
733.8 damage.
2005.11.25 06:22:57 combat Your Tachyon Beam Laser I perfectly strikes Ruined Stargate, wrecking for
733.8 damage.
15
The problem has been traced back to the way FS2 handles its images.liberator wrote:I think it's filling up video memory, especially if you are using Lightspeed's animated glowmaps. I get the same error after a couple of missions most of the time. Between not being where this computer is most of the time, the CTDs with the "can't load weaponloader.gui" or sommat, and getting frustrated with it and doing something else, it's taken me almost a month to work my way through "The Aeos Affair".
Everytime an image is loaded it fills a "slot" in a kind of "image table". Now, when FS2 came out they NEVER thought we'd use so much textures, so the limit of it is set to 1000 (IIRC).
Now, when animated textures come into play, EACH FRAME counts as one entry in the table -- you can imagine how much entries it's going to get. Once it hits the limit, you run into problems, and that's (most probably) the reason for this bug to occur. It's pretty simple to fix (i.e. raise the limit), but to have a clean fix you'd need a dynamic number of maximum entries, which is what they're working on as far as I know.
This is a perfect example for how FS2's original code still has a lot of influence, and is a constant source of problems with new content.

Dance with me
Under the soft moon shining,
In the wide open fields
Far beyond the toil and trouble
Of my busy mind.
Under the soft moon shining,
In the wide open fields
Far beyond the toil and trouble
Of my busy mind.