I got the idea to combine a space sim with real time strategy - with the aim of giving the player a unique gaming experience - so you can be in a dogfight one moment, pilot a cruiser or issue orders to the rest of your fleet.
I always thought that in other space sims the player was too low on the totem pole - I wanted to be both the pilot and the commander, and here we are. My other aim was to have the game live as long as possible so I've built the game from the ground up to support modding.
Here's the first trailer:
Here's a vid showing off the modding support:
There is a playable alpha demo on the main site here:
Here are some screen shots:
http://www.kickstarter.com/projects/171 ... -destroyer
http://steamcommunity.com/sharedfiles/f ... =146068036
I hope that you guys check the project out, post any questions/feedback, and tell anyone who might be interested about the project.