Search found 5 matches

I'm not even commenting on table and pof errors until you can run both debug FS2 and FRED without a single complaint. Life's too short. :p

Getting the position of the containers is pretty simple. Just use the get-object-x SEXPs. You should be able to use that to determine where to place the camera's etc fairly easily. Having the ships warp in would be virtually impossible unless you know where the containers are during the mission desi...

Well cutscene SEXPs aren't my area of expertise as I've barely touched them so far but I don't see anything hugely difficult here. What exactly has been giving you problems?

Go to advanced search