Posted: Tue Oct 28, 2003 12:48 pm
List your most "scared-of" Robots in the three Descent titles, and why you think that's so. For me its;
Descent 1 - Fusion Hulks. You encounter them, you drop your tea. They are the heaviest robots in the game, encountering them in open spaces is "yeah, ok" - But when it's down in the dark tight tunnels, my god, these guys scare the living daylights out of me. However, I'd definitely say the Vulcan Drones are the WORST nightmare on high difficulty.
Descent 2 - Four-Claw Diamond Lifter. These guys aren't tough, you can take 'em out easily - But they are almost dead silent, and always tend to appear right in your face in the DARKEST corners of Descent 2. They might not live up to much, but the scare factor is 100%.
Descent 3 - Purple Sharks. The most leathal claw robot in the game. These guys hit you with their tails, they make no noise - Other than a humming which can be easily mistaken for ambience. But, when you get to know that sound - You hear it, you shiver. These guys are "RUN LIKE HELL" in tight spaces. Open rooms are fine, however. And they take about six homers to destroy - So they're no where near as weak as Diamond Claws. *Shudder*
Boss Robots - The Descent 1 Level 7 boss for obvious reasons, Descent 2 "Ice Boss" with Flash and Omega cannons. He look's dark and mean, and blinds you to death. Descent 3; the Zeta Aquilae boss on Mercenary level 4. It's not tough, but it's scary and looks more like classic Descent robots rather than Descent 3's usual metallic style. Besides, it's not possible to destroy until you figure it out. Mercenary Level 7 was fun, but not scary.
Descent 1 - Fusion Hulks. You encounter them, you drop your tea. They are the heaviest robots in the game, encountering them in open spaces is "yeah, ok" - But when it's down in the dark tight tunnels, my god, these guys scare the living daylights out of me. However, I'd definitely say the Vulcan Drones are the WORST nightmare on high difficulty.
Descent 2 - Four-Claw Diamond Lifter. These guys aren't tough, you can take 'em out easily - But they are almost dead silent, and always tend to appear right in your face in the DARKEST corners of Descent 2. They might not live up to much, but the scare factor is 100%.
Descent 3 - Purple Sharks. The most leathal claw robot in the game. These guys hit you with their tails, they make no noise - Other than a humming which can be easily mistaken for ambience. But, when you get to know that sound - You hear it, you shiver. These guys are "RUN LIKE HELL" in tight spaces. Open rooms are fine, however. And they take about six homers to destroy - So they're no where near as weak as Diamond Claws. *Shudder*
Boss Robots - The Descent 1 Level 7 boss for obvious reasons, Descent 2 "Ice Boss" with Flash and Omega cannons. He look's dark and mean, and blinds you to death. Descent 3; the Zeta Aquilae boss on Mercenary level 4. It's not tough, but it's scary and looks more like classic Descent robots rather than Descent 3's usual metallic style. Besides, it's not possible to destroy until you figure it out. Mercenary Level 7 was fun, but not scary.