Incidentally, look at the level of detail on the crowds movements as the gunfight kicks off. It's stuff like this that marks out games now from those a few years ago; that sort of incidental effect would be simply too expensive to put in. Of course, the next generation (however you define that) will need to make the reactions of NPCs intelligent rather than scripted (but would we even notice? I'm, after all, just assuming these guys are scripted to escape the carnage that way... I never actually noticed, what with the gunfire).
Max Payne 3
1Incidentally, look at the level of detail on the crowds movements as the gunfight kicks off. It's stuff like this that marks out games now from those a few years ago; that sort of incidental effect would be simply too expensive to put in. Of course, the next generation (however you define that) will need to make the reactions of NPCs intelligent rather than scripted (but would we even notice? I'm, after all, just assuming these guys are scripted to escape the carnage that way... I never actually noticed, what with the gunfire).