Enjoy a few screenshots from the mission that I'm FREDding now!
(Hery's experimental build with post-processing engaged, it's a bit too bright, but nevermind)
Polishing. It runs shaders/filters (blurs, sharpens, glows, etc.) over everything after the image has already been rendered, but not displayed. Then it displays the modified image. It's really GPU intensive because it technically requires a second rendering of the image(s).Looks great! (How come my mods can never have their own ships or shiny new backgrounds )
Also, it sounds like a very stupid question, but what exactly is post processing in games?
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