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Ship Concept (pasted from GW)

Posted: Sat Apr 28, 2007 6:45 pm
by CIH
I'm struggling to come up with a vessle for my mini-campaign. It needs to be military enough for the NTF to want to take it out but soft enough to need an escort cruiser. The AWACS would be perfect but my campaign is set during the Hammerhead missions with the NTF lurking around Deneb and the Shivans yet to appear.

I'm using the GTM Hippo medical ship but it doesn't really do it. Something like an Argo Troop Transport would work but Argos are too small.

Something I can make or an existing ship with a b/s description would do it.

And if anybody wants to laugh at the fearure creep go right ahead. :D

Posted: Sat Apr 28, 2007 7:53 pm
by Hunter
So, you need a new design, or just a description? Any particular requirements, for example does it need to be high-poly?

Posted: Sat Apr 28, 2007 8:44 pm
by ghhyrd
If it is just an idea you want, and i needs an escort cruiser, and it must be kind0of millitarys... You should do some experimental new military technology or weapon, or some kind of ship that incorperates it that could be borded and stolen...

Posted: Sun Apr 29, 2007 12:52 pm
by CIH
like this:

http://nodewar.penguinbomb.com/aotd/ind ... ca594ad651

Though I've also had an idea for a ship that would carry Triton-type cargo pods

Posted: Sun Apr 29, 2007 11:06 pm
by CIH
I don't think I'll bother with mods. My idea would need daisy-chain docking and I'm sailing pretty close to the FS2 main campaign events.

Posted: Mon Apr 30, 2007 11:04 am
by aldo
Roanoke wrote:like this:

http://nodewar.penguinbomb.com/aotd/ind ... ca594ad651

Though I've also had an idea for a ship that would carry Triton-type cargo pods
Is that my one?

Posted: Mon Apr 30, 2007 3:47 pm
by CIH
Dunno. The have early Claymores and you're listed as a contributor so I suppose so...