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Finally started
Posted: Fri Jul 08, 2005 3:40 am
by Hippo
Known as Hippo117... I'll probably find my way to the SG office soon... Any tips?
Posted: Fri Jul 08, 2005 4:33 am
by liberator
train your learning skills first, else you'll get bored terribly fast
any other advice would be useless as you'll have a full on corp to cover your ass and give you things
Posted: Fri Jul 08, 2005 5:50 am
by Hippo
Heh... I had to skip the mining training because when she said i should upgrade weapons soon, i did so immediately... so i had the standard cannon and an empty railgun and a shield boost, and i wa supposed to mine... Right...
Posted: Fri Jul 08, 2005 6:55 am
by liberator
heh...you can leave upgrading till you get a new frigate.
As a Caldari(yes, i looked you up

) you'll want to get in a Merlin or a Kestrel relatively quickly.
Posted: Fri Jul 08, 2005 11:27 am
by Grug
There might be a spare Merlin in the SG hanger, though it has been a while since I quit...
Phreak got my old one, if he's not using it anymore you could nag him for it.

Posted: Fri Jul 08, 2005 1:09 pm
by Hippo
Hm... So i load my person thing, and i arive from warp, and dock with my home station. About 15 seconds after i start doind stuff, it disconnects. I tried reconnecting, but it can't. I restarted, but it still can't... What's up?
Posted: Fri Jul 08, 2005 1:18 pm
by Hippo
Ok... now its saying "Connecing" audibly, but it then says connect failed and gives a message;
"Starting up...(449 sec.), ", "Starting up...(431 sec.), "
And each time i try the seconds go down, so it seems to be doing something?
Posted: Fri Jul 08, 2005 1:40 pm
by Hippo
working fine now... odd...
Posted: Fri Jul 08, 2005 1:45 pm
by Hunter
1 hour DT every day.
Posted: Fri Jul 08, 2005 2:39 pm
by liberator
yep
and i usually leave my ship docked before i log off, it's just safer.
Posted: Fri Jul 08, 2005 5:00 pm
by phreak
i can build you a kestrel hippo. just come down to renyn and drop me a line. just make sure to start leveling the new missile skills or else you're screwed. i should get you some rocket launchers too as they are actually pretty good if you can get close enough.
Posted: Fri Jul 08, 2005 5:02 pm
by Hippo
I'll take you up on that
Any skills other than missiles? Like, what would the minimum's be?
Posted: Fri Jul 08, 2005 5:05 pm
by Grug
Check the stats on the market to see what skills are required.

Posted: Fri Jul 08, 2005 5:22 pm
by Hippo
ok, i've got one frigate level to aquire, so as soon as my missile training finishes, i'll start that and make my way over... (currently tangling with a flock of guristas fugitives (3 at a time, but theres about 10 a few kliks away) and pwning the ai

)
The three of them at once have been unable to take my shield down more than 5%, and the Shield booster lvl 1 takes care of that instantly... Too bad they won't all be this easy...

Posted: Fri Jul 08, 2005 5:32 pm
by phreak
here's my setup
4x Rocket Launcher w/ Thorn Rockets. Kestrels get a bonus for using kinetic warheads
1Mn afterburner I. (Named or T2 modules preferred)
Small Shield Booster (Named or T2 modules preferred)
Small Shield Extender (Named or T2 modules preferred)
2x Overdrive Injector I
right now im pushing almost 700m/s which means i'm almost able to outrun heavy missile explosions. You're going to need to skill up a bit to fit the shield upgrades since the AB and rockets take up alot of power and CPU
get Electronics, Engineering, Shield Upgrades, and Weapon Upgrades to L3 and you should be able to fit them. Also you're going to need Mechanic L1 for the overdrives and Navigation 1 and Afterburner 1 for the burners. Also you should go for Fuel Conservation since it makes burners use less capacitor. I'd try to level the two AB skills to L2 or L3.
btw, my name is xphreakx