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Freespace 1 mission bug??

Posted: Sun May 15, 2005 10:56 pm
by Lunitari
I am playing through the mission where you escort the Galetea to the jump point, shooting down asteroids on an intercept course. Well, the Galetea makes it to the jump node, the "time to waypoint" timer clicks down to zero, but then it just sits there and won't jump. Eventually, the asteroids or the Shivans (which you still can't track on radar at that point) destroy my flagship. I have never had this mission bug before. I have beaten the game dozens of times. Is there something wrong? Can anyone give me any help? Thank you.

Posted: Mon May 16, 2005 5:29 am
by phreak
try running in win98 compatibility if you're running windows xp. thats all i can think of at the moment.

Posted: Wed May 25, 2005 11:32 pm
by Goober5000
Sometimes capships don't flag their waypoints as complete. You might want to edit the mission in FRED and change it to something else, like a distance check.