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Max Polys?

Posted: Tue Dec 14, 2004 11:26 pm
by WeatherOp
I was just adding some stuff to my turrets, and just looked in Lithunwrap, and my jaw droped. I hit 603 polys, What is the should the limits be on turrets?

Posted: Wed Dec 15, 2004 12:13 am
by Flipside
Depends on the whole model really....

Personally I recommend about 1000 for fighters and about 4000 max for capships, which is a little lower then Bobboau recommends.

That counts, btw, is for Lod0 with subsystems, but not Lods and debris.

Posted: Wed Dec 15, 2004 2:21 am
by Vasudan Admiral
Turret polycounts vary with the ship, but about 100 - 200 is good for the big capship turrets.
500 would be overdetailing it a bit i think. :)

There aren't actually any limits though.

Posted: Wed Dec 15, 2004 2:40 am
by WeatherOp
Yeah, I figued that, but I've found a way to lower it.