Page 1 of 2
Another game gone gold? - GTA: San andreas
Posted: Thu Oct 14, 2004 11:45 am
by aldo
http://www.insidegameronline.com/?action=view&id=736
Really, really looking forward to this one, too.......
Posted: Thu Oct 14, 2004 11:52 am
by Black Wolf
I must see about getting access to a copy of Vice City - I've played 3, but one of the things I disliked was the inability to go inside most buildings, which is apparently helped along in VC, and presumably even more so in this one. Good stuff.
Posted: Thu Oct 14, 2004 12:03 pm
by aldo
Black Wolf wrote:I must see about getting access to a copy of Vice City - I've played 3, but one of the things I disliked was the inability to go inside most buildings, which is apparently helped along in VC, and presumably even more so in this one. Good stuff.
VC is a fantastic game (improves on GTA3 in almost every way IMO), but it's probably worth pointing out that it only has maybe 10 or so interiors (whic are well used, granted).
SA supposedly has around 100 interiors.....
Posted: Thu Oct 14, 2004 4:22 pm
by Hammer
I cant wait for this one to hit stores...
Posted: Thu Oct 14, 2004 4:52 pm
by aldo
Posted: Thu Oct 14, 2004 5:11 pm
by Holy imperial Gloriano
I don't trust Spong because well umhh it's Spong
Posted: Thu Oct 14, 2004 5:18 pm
by aldo
Hence the '?'
Posted: Thu Oct 14, 2004 5:54 pm
by Guest
multiplayer deathmatch or co-op might be interesting.
Loading times for PS2 are a frickin' joke though. And my pc copy is a little iffy.
Posted: Thu Oct 14, 2004 5:59 pm
by aldo
Loading times for SA are suppossedly gone now, except for when you enter a building.
Posted: Thu Oct 14, 2004 6:02 pm
by CIH
oh crap I've been posting as "Guest" again.
Aldo: I doubt thaat as SA is 'sposed to be what, 4/5 times the size of VC ?
Posted: Thu Oct 14, 2004 6:20 pm
by aldo
Why quotes?
http://www.gamespot.com/ps2/action/gta4 ... 03822.html
Getting to and from each town will (initially, at least) require you to travel the highways and byways of the state. Rather than just send you driving through miles of open road, you'll find that the fast lanes of San Andreas will feature their own locales to stop by and their own folks to interact with. Rockstar promises that the badlands between each of the cities will be anything but the boring, desolate places you might expect them to be. Furthermore, Rockstar promises that GTA: San Andreas will include no discernible loading times whatsoever for when you're traveling around, so you'll theoretically be able to cruise cross-state without any interruptions. Brief loading times will only be present when entering and exiting all the different buildings in the game.
Posted: Thu Oct 14, 2004 6:34 pm
by CIH
um, "whoops" ?
Posted: Thu Oct 14, 2004 11:10 pm
by aldo
NB: I'm positive that story has been reworded to sound more non-commital - i.e. they've changed what they stated as definites to 'we think'. So it's either them getting caught out for talking boll##ks, or Rockstar getting pissed off at them breaking an NDA or something.
Posted: Fri Oct 15, 2004 6:38 am
by Black Wolf
aldo wrote:
NB: I'm positive that story has been reworded to sound more non-commital.
Yeah, definitely - I'm not 100% sure of the wording earlier, but it's definitely changed since then.
Posted: Fri Oct 15, 2004 6:42 am
by Flipside
Well, it's not as if we need
another game where you run around firing rocket launchers at each other. It's not even as if the novelty of being in a vehicle still applies. It was faster to run pedestrians down anyway
Doesn't bother me either way
