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Posted: Thu Nov 23, 2006 9:13 pm
by WillyP
I see, I was thinking if you set server recycle at an hour... Obviously that would not apply here.

Posted: Sat Nov 25, 2006 4:58 pm
by Hunter
I've made some changes that should reduce the amount of script breaking, but the most important thing is that I've changed the shield recharger script so that it will work even when script timers break. This will allow the "proper" team games to continue fairly, at least. After a trial run, Basewars should be released this weekend.

Posted: Sat Nov 25, 2006 5:16 pm
by Marix
when do you want to do the trial-run?
do you want me to start some hype on PD?

Posted: Sat Nov 25, 2006 5:24 pm
by Hunter
Probably tonight. I'll be logged into chat channel for some hours. Hype? There's already two big Hyperspace threads, but if you want :P Problem is if anything goes wrong then the hype is anti-climax!

Posted: Sat Nov 25, 2006 5:25 pm
by WillyP
Cool! I am sure anyone who would take the time to learn it would love this level. But there seems to be a relativly steep learning curve here. People who are used to jumping in a new level and just playing may be in for a bit of a shock. Not entirely a bad thing, a core group of dedicated players will develope around it. To broaden that group, an easy and quick guide will be needed.

Posted: Sat Nov 25, 2006 6:01 pm
by Hunter

Posted: Sat Nov 25, 2006 6:12 pm
by WillyP
Yes, exactly what I had in mind... Be sure to post a link to that page, pointing out the 'how to play', when you make an anouncement. I wish I had seen that earlier.

Posted: Sat Nov 25, 2006 8:23 pm
by Matthew
The "weapons of basewars" doesn't work...

Posted: Sat Nov 25, 2006 9:50 pm
by Hunter
Didn't do it yet.

Posted: Sun Nov 26, 2006 3:28 am
by WillyP
Hmmm... do you think that might have something to do with it not working? :wink:

Posted: Sun Nov 26, 2006 3:54 am
by Matthew
:P maybe...

Posted: Fri Dec 08, 2006 9:36 am
by Hunter
Let's try get a game in this coming weekend, say 9PM GMT.

Posted: Fri Dec 08, 2006 10:46 am
by Marix
which day? on sunday this will collide with sunday ctf.

Posted: Fri Dec 08, 2006 12:32 pm
by Hunter
Saturday, and more games on Sunday a bit earlier. Server will be up all weekend anyway

Posted: Fri Dec 08, 2006 10:26 pm
by Matthew
OK!!