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Posted: Thu Sep 21, 2006 5:25 am
by Hippo
Wedding crashing commencing.
Posted: Thu Sep 21, 2006 9:50 am
by karajorma
Taristin wrote:Also, Ive noticed that most people who try to "contribute" to the community are only making models. It used to be that modelling was the rarity, today it's FREDders that are rare...
Cant have a future without FREDders...
I don't know about that. I've seen quite a few of the newbies run off to make their own campaigns. Mobius and Bob-san for instance.
I do agree with you about how modelling was the rarity though. The major holdback for MindGames was that we were missing modelers. Back then
I was MG's chief modeler!

Now it looks like everyone has passed me in modeling skill.
I think being able to use Max helped a lot with that. There are a lot of people who could never get the hang of TS.
Posted: Thu Sep 21, 2006 11:14 am
by Vasudan Admiral
Hey Kara, I've only just discovered last night that Blender is quite capable of exporting a convertable COB file - with all hierarchy, offsets, centres, textures and the like intact in the converted POF!!
It can also do texturing and UV mapping, meaning it has everything needed to develop FS ships.
What I was wondering is: once I figure out at least the basics of texturing and UVing in Blender, I intend to write up a tutorial for it.
I'll definitely put it in the wiki, but it seems your FAQ is far more commonly visited by new modelers looking for tutorials. Would you be willing to host such a tutorial there?
Having Blender as a completely
legal, completely
free and vastly more powerful alternative to TS 3.2 would surely help a lot of these new modelers break out of the restrictions TS puts on them, without breaking the bank or needing warez.

Posted: Thu Sep 21, 2006 12:02 pm
by CIH
I think the problem with FRED is it's specific to FS and the knowledge gained from using it can't be easily applied to other aspects, such as a sound basis in Max (foe example) can be applied to various different fields.
Though, no doubt, a flair for mission design would manifest wether it's in FRED, UnrealED, ShockED etc.
Vasudan Admiral wrote:.....Having Blender as a completely
legal, completely
free and vastly more powerful alternative to TS 3.2 would surely help a lot of these new modelers break out of the restrictions TS puts on them, without breaking the bank or needing warez.

Well there are legal ways to get Max without paying the full commercial price. I got a student licence as pert of a college course. Suffice to say it still isn't free.
Certainly a lot of money to waste if it isn't something you take to.
Posted: Thu Sep 21, 2006 2:03 pm
by karajorma
Vasudan Admiral wrote:I'll definitely put it in the wiki, but it seems your FAQ is far more commonly visited by new modelers looking for tutorials. Would you be willing to host such a tutorial there?
I'd be more than happy to host it or simply add lots of links to the page on the Wiki. Whichever you feel is easier.
Posted: Thu Sep 21, 2006 4:20 pm
by Hippo
the people with the colourded text backgrounds (even in sigs) have lost all shreds of credibility with me and get reprimanded

Posted: Thu Sep 21, 2006 4:43 pm
by Vasudan Admiral
karajorma wrote:I'd be more than happy to host it or simply add lots of links to the page on the Wiki. Whichever you feel is easier.
Awesome, thanks mate.

Right,...well.....
*Scurries off to learn stuff*
Posted: Thu Sep 21, 2006 11:09 pm
by ngtm1r
If I hadn't already spent all my money on a copy of C4D...
I know somebody else has gotten models from Cinema 4D ingame, but they refuse to tell me how. :/
Posted: Fri Sep 22, 2006 12:16 am
by Goober5000
Taristin wrote:Its really sad. The entire community will embrace pirate talk day, but a day for peace, or mourning, and someone's gotta say something out of line.
Um, not the
entire community, as this thread proves.

(Incidentally, the topic seems to have completely changed from the first page to the next.)
ngtm1r wrote:I think the problem is that right when Sesq comes back so we can get started on SA again, I was finding reasons not to hover at HLP for hours.
The filter only affected the public non-SCP forums. Hosted projects could still work without hindrance.
Blue Lion wrote:I didn't get my invitation
Actually, Setekh invited everyone on HLP when he posted the wedding announcement.

Posted: Fri Sep 22, 2006 12:45 am
by Flipside
Yup, I think we were just in a general gripey mood last night

Best to keep all that sort of thng to one thread.
Posted: Fri Sep 22, 2006 1:44 am
by Blue Lion
I didn't get my invitation! That's a very special part!

Posted: Fri Sep 22, 2006 4:09 am
by Taristin
Goober5000 wrote:
The filter only affected the public non-SCP forums. Hosted projects could still work without hindrance.
He's not hosted... he would have posted in the Freespace subforums, and would have been subject to the stupid filter

Posted: Fri Sep 22, 2006 8:07 am
by Goober5000
Who? I quoted ngtm1r, who was talking about Sesq, who runs Scroll, which is hosted...
Posted: Fri Sep 22, 2006 9:59 am
by Hunter
" Things, can only get better..."

Posted: Fri Sep 22, 2006 5:23 pm
by Taristin
Goober5000 wrote:Who? I quoted ngtm1r, who was talking about Sesq, who runs Scroll, which is hosted...
Well, I was referring to Blue Lion, who was the one initially complaining.