16
Hippo wrote:what a waste
Absolutely.

Anyway, to re-rail this thread, DOES anyone (including kosh who apparently may) know the remedy to my Freelancer error?
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦

17
I've told you don't bother. You can't get to the really cool ships untill you finish the story and the single missions aren't good enough to be worth the effort.

18
Roanoke wrote:I've told you don't bother. You can't get to the really cool ships untill you finish the story and the single missions aren't good enough to be worth the effort.
Yes, but I want to get to the cool ships more than I dislike the storyline missions, so I have to bother. And I want to get my f#####g money out of this game, and I can't do that if I havent completed, played on, and then got bored with it.
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦

19
I haven't played freelancer for several years, so I don't totally remember.

You don't need to do storyline missions to advance farther, the game was designed specifically so you didn't have to.

I'm pretty sure something like this has been mentioned somewhere on lancers reactor or other major freelancer websites/forums.


I do know for sure that it is a bug.

20
I kept getting this weird bug when you first start meeting the 'German' ships, they would just sit there, and never ever actually react, or talk, and because they never gave their little speech, they never turned hostile, which meant I could never complete the campaign :(
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https://www.youtube.com/user/PRDibble/videos

21
Flipside wrote:I kept getting this weird bug when you first start meeting the 'German' ships, they would just sit there, and never ever actually react, or talk, and because they never gave their little speech, they never turned hostile, which meant I could never complete the campaign :(
Had they forgotten their towels?

22
kosh wrote:I haven't played freelancer for several years, so I don't totally remember.

You don't need to do storyline missions to advance farther, the game was designed specifically so you didn't have to.

I'm pretty sure something like this has been mentioned somewhere on lancers reactor or other major freelancer websites/forums.


I do know for sure that it is a bug.
Yes you do, which is why I didn't like it.

24
Aha! Thanks!

I'm going to have to reinstall Freelancer now....

Must finish college project first....
Check out my music on my YouTube channel :

https://www.youtube.com/user/PRDibble/videos

25
kosh wrote:Did some hunting on M$'s support site:

flipside's problem:
http://support.microsoft.com/kb/832802/en-us


Ghhyrd's problem
http://support.microsoft.com/kb/832781/en-us
Ah! Wonderful! Thanks!

I wonder why I didn't look here...
Flipside wrote:I kept getting this weird bug when you first start meeting the 'German' ships, they would just sit there, and never ever actually react, or talk, and because they never gave their little speech, they never turned hostile, which meant I could never complete the campaign :(
You could have always just started shooting them anyway, I'm sure that would have made them hostile enough :razz:
Flipside wrote:Aha! Thanks!

I'm going to have to reinstall Freelancer now....

Must finish college project first....
Excellent! Hurry up with that project, I'm dying to test out the multiplayer :razz:
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦

27
Hippo wrote:its like singleplayer with more people
Sounds good then.
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦
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