21
by Flipside
Admin
I think I only ever posted once on there myself, to help sort out a Glide problem iirc. I think that, including the Admins, there's probably less than 25 of us left on there. Though Decker is actually an old poster who vanished for ages, but a lot of the newer members, I think, are people who are discovering FS2 for the first time. Which is why they are asking the same old questions and, on occasion, starting the same old flame wars as first time round.
I suppose I'm glad it's still attracting new people, and they are productive, some of them are very accomplished modellers, but the SCP is noticebly becoming less and less connected to FS2 with regards to the ships being produced for it.
I think it's now seen as a 'Space Sim game engine', which I think is what they were hoping for. People will just throw 2 uber ships into the battle for decoration and you'll end up flying around in your own Battle of Endor.
Since this is my general 'whine about n00bs' stage, I'll just say that even the standard Freespace 2 ships seem to be gaining guns at a frightening rate. I sometimes get concerned that we are going to see a lot of campaigns involving fireworks and little else of substance. I can understand the fun of making a big, impressive ship that looks deadly in game with weapon fire streaming out like an episode of BSG, it looks great. But FS2 itself wasn't about that, the Fenris is supposed to be a crap, out-of-date cruiser, not a fighter-massacre machine.
If people want to use things like that, I don't really have a problem, but I just have concerns that mission crafting will suffer for it.