karajorma wrote:Quite frankly I don't know why he bothered designing a game for the engine at all. It's a huge division of resources and time.
Far better to have just coded an extensible engine based on FS2 with all of the crappy coding (AI, collision detection etc) turned into much more easily managed code.
That's what Ferrium sounded like when it was first proposed and when I was interested in the idea but it seems to be evolving into Kazan's own BattleCruiser millenium and I'm certainly not interested in working on that.
And therein lies the crux of the dilemma. When Ferrium started, I was supportive - skeptical, but supportive in theory. To an extent, I also supported the idea of a new universe for it - IIRC Kazan's original idea was to have a sort of universal Space Sim engine for both FS and Bab5 - ie. FS2 and TBP. But there are things that neither universe actually does that an ideal space sim should, and a new universe designed to capitalize on the capabilities of the new engine that wouldn't have been showcased by either of the two existing universes could have been a good thing. But then he went and posted his billion system map and I think everyone realized that that universe was not going to be the modest, engine specific thing it should have been, but Kazan's own personal ideal of what a space sim should be. And, of course, enthusiasm waned.
Really though, I don't think Ferrium is even all that neccesary any more. Freespace forever was made obsolete when the Source Code was released, and I think the concepts behind Ferrium became obsolete when the coders started making the vast changes to the codebase that used to be put in the "Too Hard" basket (Goobs docking code, Bob's new texture system, The new interface code etc.) I don;t think it's going to be that much longer before things like newtonian physics and tertiary weapons especially are implemented, after which the need for a new engine to showcase new things will be effectively moot. Personally, I say let it die. If Kazan wants to make a sellable, commercial game, then he should pay people. If he wants a better space sim, integrate stuff into the SCP. But that's just me, and I guess I'm not Kazan.