I don't think the problem was ever with the Moderators, in my particular case, I tended to find there are a lot of people there working really hard at C++ Coding and Direct X8 input routines etc etc that they get snappy at anyone asking about polygons and Lods, I think sometimes they forget that they, once upon a time, had to ask too

I have been back on HLP in the last couple of days, just to be nosy, and it has improved, but I have to be honest with you, if I had a problem here that no-one in TI could fix, I'd be almost afraid to post it on HLP for fear of getting slammed as a Newbie.
As for spamming etc, I'm not even certain what it is! Maybe I do it, maybe I don't. I post the occasional non-relevent post, if it's funny, or if I've overdone it on the Kahlua, but I think I have to agree with Knight Templars sentiment, if not his precise words, in saying that non-relevant posts should be posted away from the main discussions, where they will not annoy people who want to get stuff done and are often waiting for an answer to a question which will allow them to do that.
I can't comment for FT as I was not there, but I sometimes wonder if some of the members of HLP could do with a gentle reminder that if anything is going to happen with SCP and the campaigns produced using it, they are going to have to be willing to accept new faces and old questions, while self gratification is a wonderful motivator for doing new FS stuff, they deserve recognition for their work, and that will only be judged by how many new faces they can attract.
Anyway, take your choice whether it's relevant or Kahlua
Flipside
