Re: Official Shadow Genesis Eyecandy

#32
Of course, this is not special request for uploading stuff for Shadow Genesis. Only my personal appeal for releasing this stuff for public. I'm sure, that other modders are also interested. A lot of mods will benefit on it.
http://sectorgame.com/aldo/lost_souls_old/ - see RAR files

I just deleted the BMP files and zipped up the rest, so it's not organized in any shape or form. I'd also suggest you stick with the .max format files; I'm not sure how up to date any 3ds ones would be (I generally only used them for a reference when texturing). Good hunting.....

Re: Official Shadow Genesis Eyecandy

#34
Aldo you are SUCH a cool person. :P
If that were true, I'd have got off my fat arse and done it two years ago :)

NB: if anyone is working with the Damocles, I'd strongly suggest taking the fighter bay section (in particular) of the textures, removing the 'glow' layer, and instead baking a new, properly lit map.

NB2: Also, please ignore the impossible physics for that bit. I made it then realised there was pretty much nowhere the fighters could fit in....

Re: Official Shadow Genesis Eyecandy

#36
OMG, this is pretty AWESOME stuff Aldo :D! It will be very useful in my project. Thanks for uploading!

BTW. Are you going to upload flower-like Nightmare cruiser?
Yes - when I get the chance, and at my laptop (stranded in a university office due to weather-induced train cancellations)

For some reason I thought I already had, actually. Not sure why.

Re: Official Shadow Genesis Eyecandy

#40
Sadly, we will likely have to wait a while for an English translation, supposedly being Polish first. I want to play this. :) Also, the FS main campaign should get high quality backgrounds like this. That nebulae and those planets are top notch and have detail of which I have never seen in FSO. Seems even better than BP backgrounds with more detail. It's breathtaking.

Re: Official Shadow Genesis Eyecandy

#41
Sadly, we will likely have to wait a while for an English translation, supposedly being Polish first. I want to play this. :) Also, the FS main campaign should get high quality backgrounds like this. That nebulae and those planets are top notch and have detail of which I have never seen in FSO. Seems even better than BP backgrounds with more detail. It's breathtaking.
Thanks :P. Polish version will be released first on polish forum for... Testing purposes :). I wanna release 100% bug-free and well balanced mod to provide the highest quality level for my mod. Don't worry, english version will be released later but will be much better than polish one :D.

Re: Official Shadow Genesis Eyecandy

#42
OMG, this is pretty AWESOME stuff Aldo :D! It will be very useful in my project. Thanks for uploading!

BTW. Are you going to upload flower-like Nightmare cruiser?
It should be on the previously linked directory within about 10 mins of this post. Sorry for the delay - have some stuff on my plate.

Re: Official Shadow Genesis Eyecandy

#45
We have 30 missions and 1,5gb of files done. 8 missions to finish, few weapons to fix, balancing issues and a few bugs in weapons.tbl. Mod is 90% done.

Green beams are nice. I don't understand why people changes beam colors in their mods. Green beams are very advanced technology. Anyway we have advanced beams:
Image
This is HEGreen, the best weapon created by the GTVA. Unfortunately, it's in very early stage of development, and currently it's exclusive for Anchorage class superdestroyers, equiped with 2 special reactors. GTVA capships are using other weapons than beams, including Zanithe Tactical Plasma Cannons and various types of torpedoes.
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