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Re: The 'Inferno GX'

Posted: Tue May 03, 2011 4:16 am
by Hunter
Will be a stretch at best - Most of the game afterall is RPG/Ground based..

Re: The 'Inferno GX'

Posted: Thu May 05, 2011 2:17 pm
by aldo
It'll probably be the equivalent of that bit in Crysis with the VTOL; 10 minutes of piss poor controls.

Re: The 'Inferno GX'

Posted: Tue May 10, 2011 12:35 pm
by ngtm1r
It'll probably be the equivalent of that bit in Crysis with the VTOL; 10 minutes of piss poor controls.
Unlike Crysis, however, we'll be allowed to shoot something.

Re: The 'Inferno GX'

Posted: Wed May 11, 2011 1:40 pm
by starlord
Provided that part of the game is lengthy enough, I would be willing to buy it! (I hear RF 1 and 2 also have flight sequences but not guerrilla, right?)...

Re: The 'Inferno GX'

Posted: Wed May 11, 2011 4:14 pm
by aldo
Provided that part of the game is lengthy enough, I would be willing to buy it! (I hear RF 1 and 2 also have flight sequences but not guerrilla, right?)...
Nothing in Guerilla, no. Although it was/is a pretty good game so long as you don't expect a particularly coherent story and are happy playing Space b#stard.

Re: The 'Inferno GX'

Posted: Wed May 11, 2011 5:53 pm
by Hunter
What with Guerilla and Saints Row, Volition sure loves letting you be that 'b#stard' in their open world games.

Re: The 'Inferno GX'

Posted: Wed May 11, 2011 11:39 pm
by aldo
It's just a shame they were too much of a bunch of bastards to optimize Saints Row so I could actually play the gorram thing.

Re: The 'Inferno GX'

Posted: Thu May 12, 2011 2:55 am
by Hunter
Yeah they really cater heavily to the console market these days. Same with Red Faction. :(