Just incase anyone who missed it...

#1
Those of you who randomly lurk these forums (but not HLP or the Descent forums) might have missed this:

https://www.kickstarter.com/projects/20 ... dom-shoote

Overload is the next Descent game from the original Descent creators. Ofcourse, it's not called Descent because Descendent Studios received the rights to use the name.
I really dislike the fact that Interplay and the Volition (or Parallax, however you wanna call them) after all these years still can't come to an agreement.
And the fact that INTERPLAY haven't paid the royalties from sales of Descent for nearly 10 years to Parallax Software really sucks.

But this project deserves our support. Throw some backer money their way and flip Interplay off while your at it :)
All your data belongs to me. I am the all seeing webmaster.

Re: Just incase anyone who missed it...

#2
I'm wondering if it'll become a game that needs internet connection to stay logged in for SP or local netplay.
Heck, my ship sometimes shakes like a Hawaiian dashboard dancer in an old bug on gravel at 100mph...
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright

Re: Just incase anyone who missed it...

#6
I really dislike the fact that Interplay and the Volition (or Parallax, however you wanna call them) after all these years still can't come to an agreement. And the fact that INTERPLAY haven't paid the royalties from sales of Descent for nearly 10 years to Parallax Software really sucks.
Aren't Interplay managed by a different group of people now? Thought that would've at least made a difference :? So how does en entity get away with not paying royalties? especially for so long?

Re: Just incase anyone who missed it...

#8
I backed the project. I liked the playable teaser they released. It feels like a Descent game.
Heck, my ship sometimes shakes like a Hawaiian dashboard dancer in an old bug on gravel at 100mph...
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright

Re: Just incase anyone who missed it...

#9
I agree. I have to say from the get go it felt like a Descent game, whereas Underground did not and still doesn't. I love the Descendent team, especially Wingman, but their game is very different from what I was expecting. I am sure it will have it's place in the Descent series and be worthy to the name - But Overload is where I'll be focusing my attention to be honest. Underground feels like a Descent game made by fans - The ships (or drones) look more like they belong in space games. They keep going on about it being a 'AAA' title, but fancy graphics isn't where it's all at.

But I guess we'll have to wait and see.
All your data belongs to me. I am the all seeing webmaster.

Re: Just incase anyone who missed it...

#10
That sounds about right. My playtime is woefully low to fairly talk about D:U, however I feel as though your thoughts hit the nail on the head.
Heck, my ship sometimes shakes like a Hawaiian dashboard dancer in an old bug on gravel at 100mph...
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright

Re: Just incase anyone who missed it...

#11
They released a new teaser build today: http://playoverload.com/forums/topic/ne ... available/ Will be pushed out to Steam tomorrow.

Honestly, I've loved playing the game so far. The challenge mode is a blast.
Heck, my ship sometimes shakes like a Hawaiian dashboard dancer in an old bug on gravel at 100mph...
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright

Re: Just incase anyone who missed it...

#13
I think this version is supposed to fix that. I know you could assign directions to the hat, but the in between directions weren't working. That is: You can slide up or left, but not up/left.
Heck, my ship sometimes shakes like a Hawaiian dashboard dancer in an old bug on gravel at 100mph...
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright

Re: Just incase anyone who missed it...

#14
Well I just reformatted my PC and re-installed everything. I lost all my D2/D3 savegames (because of stupidity) but no biggie - I still have backups of the data files at least.

Now I can finally play some DU and Overload without my system freaking out :)
All your data belongs to me. I am the all seeing webmaster.

Re: Just incase anyone who missed it...

#15
Awesome!

Overload feels like Descent. Keep in mind there's a bug in the final version of the teaser where the joystick max. rotational velocity is slower than mouse.
Heck, my ship sometimes shakes like a Hawaiian dashboard dancer in an old bug on gravel at 100mph...
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright
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