Today I made a few changes to the framework of the forum, including the modification and deletion of several groups.
The following usergroups were deleted because they are either no longer used or redundant.
[*]Freespace Conflict Zone
[*]Freespace Atmospheric
[*]Project Pavillion
[*]End War
[*]Apocalypse 3
[*]The 2nd Coming
[*]Lost Souls
[*]Hidden Terror
[*]Flames of War
[*]Freespace 3rd Age
[*]All Hands to War
[*]TI Testers
[*]Gallery Group
People that had access to the Internal sections of these groups will no longer be able to view those. If you'd still like access to somewhere in particular, make a request. The Gallery usergroup has been disbanded, and from now on all registered users will have access to the gallery including the rights to upload pictures there, with the exception of personalized albums.
The following groups have been assigned to a single usergroup, known as 'Sectorgame's Privates'
[*]Rants
[*]Dark Sector
[*]Saucy Sector
Dark Sector and Saucy Sector now share the same usergroup as Rants, and subsequent permissions have been combined. In addition, the Wisenuts Den has been disbanded and the posts contained within have been merged into the Rants forum. Hippo still remains the sole moderator of the private usergroup memberlist.
The following changes were made to the configuration of the forum:
[*]The 'friend or foe' system has been disabled.
[*]All databases have been re-indexed.
[*]User registration is now set to admin approval.
[*]Guest searching has been disabled entirely.
[*]Robots can now only view some public threads.
[*]Mini Chat has been reduced in size slightly.
[*]The 3 post limit for access to the attachments & gallery has been removed, now all users can use these features.
[*]Guests remain unable to view any image or attachment.
[*]To reduce load times, 'who is online' information has been restricted.
[*]Thumbnail size has been increased in the gallery.
[*]Forums now list 10 topics instead of 15.
More updates to come soon.
Re: Updates
2I understand everything except the reduction in chatbox size and reduction in displayed threads. Why are you trying to compact the forum?
Re: Updates
4Well, it doesn't get used as much anymore. There is still a mini chat link you can use for an actual real time discussion. I'm also compacting things to reduce cpu load.
Re: Updates
5Is CPU load an issue for Sectorgame? I can't imagine such a low-traffic website generates much load. Are you running standard webhosting or a VPS?
Re: Updates
6VPS. No load issues at all. Just tidying up and optimizing. There are other sites that use more resources on the account.
Re: Updates
7Thanks for the work!
"If toast always lands butter-side down, and cats always land on their feet, what happens if you strap toast on the back of a cat and drop it?"
-Steven Wright
-Steven Wright