Cerberus: Emergence
Posted: Mon Feb 02, 2009 5:16 pm
So, this is the modification that is being pieced together as mentioned in my original thread.
http://img98.imageshack.us/my.php?image ... r49ux7.jpg
Called Cerberus: Emergence, it takes place 13 years after the Second Great War. Alpha 1 is part of an expeditionary battlegroup being sent to investigate the loss of communication with a recently discovered and colonised system not on official maps. Basically, this is what can be expected:
-More fighting with the Shivans and a new foe
-Character involvement
-New Weapons
-New Ships
-A new soundtrack, featuring the OST of "Alpha Prime"
-New personas for the GTVA and other characters
Plus, a whole heap of other goodies that are too numerous to mention.
At this point of time, the majority of content is in. Because of all the changes since the last media, I've had to start rebuilding missions which will also mean some command brief art when I get to it.
I'm not setting a time date that this will be finished and I'm not sure how I will go about some sort of public release before the finished version but I will do my best to keep posting about the progress being made.
If you have questions, queries, comments or anything rather, let me know.
http://img98.imageshack.us/my.php?image ... r49ux7.jpg
Called Cerberus: Emergence, it takes place 13 years after the Second Great War. Alpha 1 is part of an expeditionary battlegroup being sent to investigate the loss of communication with a recently discovered and colonised system not on official maps. Basically, this is what can be expected:
-More fighting with the Shivans and a new foe
-Character involvement
-New Weapons
-New Ships
-A new soundtrack, featuring the OST of "Alpha Prime"
-New personas for the GTVA and other characters
Plus, a whole heap of other goodies that are too numerous to mention.
At this point of time, the majority of content is in. Because of all the changes since the last media, I've had to start rebuilding missions which will also mean some command brief art when I get to it.
I'm not setting a time date that this will be finished and I'm not sure how I will go about some sort of public release before the finished version but I will do my best to keep posting about the progress being made.
If you have questions, queries, comments or anything rather, let me know.