#2
Just an update: I meant actually program something like that into the weapons table. I know how to make wepaons, just not how to make them require ammo like BSG and get them to actually work.

#6
Launcher Command Lines? What do u mean
If you have a recent build of the Freespace SCP then there is a launcher you need to configure to use it. There is a command line in there somewhere, to which you will need to add that. Assuming that you do not have one, you need one for this to work methinks.
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#10
Yeah! Just got it working!

Appears you need to just have the "Ballistic" Flag in flags, have a re-arm rate, cargo size and make sure the weapon is allowed in ship weaponry.

Thanx guys. Im gonna tinker around and see what I can come up with. I still havent fixed my SCP problems, which can be found on my other thread

#13
actualy, caro size determines the cargo size of each bullet. "ballistic" makes it have ammo, and $PBank capacity: allows you too make each ship/weapon bank carry a different amount of ammo.

#14
Must admit, it would be nice not to have to alter a ship .tbl every time you create a new weapon. I wonder if some general tag like All_Fighter or All_Bomber that over-rode the ship settings would be useful in the weapons flags? Hmmmmmm......
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#15
You could do that in FRED. But then again I have had to find a way to do anything in FRED because that is all I can do.
'Memory and imagination are but one thing, which for diverse considerations, have diverse names'
¦- F R E D E N T H U S I A S T -¦
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