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Posted: Sat Jul 28, 2007 7:45 pm
by ghhyrd
Thanks I'll take a look.

Posted: Wed Aug 29, 2007 3:55 am
by Starwolf1991
Sedah, how easy is that program to use? Reckon I could try it? I can't get the hang of this blender program, nor get around my old truespace program.

Posted: Wed Aug 29, 2007 1:05 pm
by Hades
It is not to hard, you just have to play around with it.Also this thread is no loner needed because of computer problems, I lost all of my models.

Posted: Wed Aug 29, 2007 7:46 pm
by akenbosch
did you ahve some version of it hosted on the web?

Posted: Wed Aug 29, 2007 10:23 pm
by Hades
Nope.They were not UV mapped.I found a problem with the model and might start over.

Posted: Thu Aug 30, 2007 1:05 am
by akenbosch
what kind of problem? last time you started over just because winggs3d couldnt fix it.


try using blender.

Posted: Thu Aug 30, 2007 7:01 pm
by Topgun
blender rocks.... I love blender.... blender made me the man I am... *tears*

Posted: Fri Aug 31, 2007 1:08 am
by akenbosch
last time there was a hole and he had to start over, but a simple shift-f in blender would have fixed it.

im using blender for projects that require more detail and fixing these days as opposed too truespace/max.