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Atmospheric missions - How important are they in Release 1?

Posted: Wed Oct 05, 2011 8:58 am
by Black Wolf
One thing that TI's always been about has been atmospheric combat. We figured out how to do it in retail, and while it's nothing special now, it's still soemthing that I know is expected of us. However, there's an issue.

Atmospheric combat was always planned to be associated with the Aesir, and the Aesir aren't a major part of Act 1. In fact, until quite recently, there was no atmospheric combat whatsoever planned for Act 1. However, as the release date went backwards, and it became apparent that we would have to go episodic, we've considered adding a mission into act 1, just so people wouldn't be disappointed that we hadn't delivered on one of our core promises.

So, now we come to the poll. Basically, we have three options:

1. Stick with the original plan, hold back on atmospheric combat until act 2, and shoot for the 2011 release
2. Insert an atmospheric mission into act 1 - we have the infrastructure to do this in terms of models for stuff on the ground, but to make a decent terrain model will take time which will add pressure to the 2011 release date - how much is unknown.
3. Release Acts 1 and 2 together - Act 2 is quite short, and almost entirely FREDded. This would mean getting atmospheric combat in the first release, and would save generating many new assets, but does have some other additional time factors, namely getting the low poly aesir fleet up to release quality (I'm not talking about HTLing all their ships, but there are some pof errors, standin weapon sprites, that sort of thing).

They're more or less in time order - i.e. 1 is the easiest to get into our 2011 timetable, 3 is probably unlikely to be possible by the end of 2011. But I think of this as a fairly big issue, and I want to see what people think about this before we make a decision (note, I'm not promising that the poll will decide for us, but it will be a big factor).

Re: Atmospheric missions - How important are they in Release

Posted: Wed Oct 05, 2011 12:05 pm
by FSF
Voting option 1. If people want atmospheric missions, there's enough other mods that offer it; it's not worth delaying the first TI release for, IMHO.

Re: Atmospheric missions - How important are they in Release

Posted: Wed Oct 05, 2011 12:36 pm
by Teeraal
Option 1. Please don't delay the release.

Re: Atmospheric missions - How important are they in Release

Posted: Wed Oct 05, 2011 3:06 pm
by ngtm1r
It's not like somebody else is going to get one out ahead of you either way.

Re: Atmospheric missions - How important are they in Release

Posted: Wed Oct 05, 2011 3:39 pm
by aldo
1) - always pick the option that'll get you to a release fastest.

Re: Atmospheric missions - How important are they in Release

Posted: Thu Oct 06, 2011 5:18 am
by Top Gun
1 hooooo

Re: Atmospheric missions - How important are they in Release

Posted: Fri Oct 14, 2011 3:55 am
by Goober5000
1 FTW. And maybe you'll embarrass BWO into actually making reasonable decisions. :)