#50
The setting in short:
Eleven years after Capella, the under-equiped, underfunded and generally ignored GTVA forces in Epsilon Pegassi are struggling to keep the peace.
They face many pirate groups, corruption and civil unrest as a result of being cut off from the core systems when Capella went nova, and lingering resentment left over from the Neo Terran rebellion.

Pirates and freelancers run wild, and the largest group, known as the Survivors, now appear to be developing some phenomenally advanced and exceedingly strange technologies to aid them.
Needless to say, the GTVA needs to find the source of these technologies, before they become insignificant and powerless to stop them.
Find the source they do, but it's not exactly the base-bust it was supposed to be....


In long (but old): http://www.sectorgame.com/twistedinfinities/about.php
Twisted Infinities

#53
I was wondering, would there be a demo out in the future, say a 4 to 6 mission demo? Something to hold us freespace addicts over, maybe, hmmm? :)
Who am I? Take 3 guesses, and the first 2 don`t count.

#54
Not sure, it sure would be nice to get something out. It's partly my fault, I started it all with a vengeance, but a few personal problems crept in and sort of kicked my feet out from under me for nearly a year, so I'm now having to relearn how to mod FS2. I'll get there, but it sort of put a spanner in TI's works for a while :(
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#59
*blows dust off thread


Are you guys planning on utilizing any of the new recently-introduced SCP eyecandy features, liek flaming debris, weapon flashes, and beam gutting? :o

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