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Hyperspace: Silent Fury updates

Posted: Sun Jul 11, 2010 2:40 am
by Hunter
Toasted (no longer relevant)

Posted: Sun Jul 11, 2010 3:10 am
by Matthew
Deja vu.

Posted: Sun Jul 11, 2010 3:32 am
by Hunter
Yep. But it's now or never. :P

Posted: Sun Jul 11, 2010 8:26 am
by Matthew
Yep. But it's now or never. :P
*breaks into sudden fit of hysteric laughter followed by wheezing cough* Sorry, you were saying? :lol:

Posted: Sun Jul 11, 2010 8:48 am
by Hunter
Are you trying to imply there will be no progress? :P

Posted: Sun Jul 11, 2010 5:57 pm
by Alter-Fox
Did I mention I want to beta test?

Posted: Sun Jul 11, 2010 9:48 pm
by Scyphi
About the voice acting...

Are there any particular lines to be said, or some kind of script?

And what kind of quality of recordings are you shooting for?

I ask, because it's all factors I need to keep in mind in case I decide to volunteer. (Because nothing would make me happier) :D

Posted: Mon Jul 12, 2010 2:43 am
by Hunter
Yeah there are particular lines, not sure what is left though as some of my crew haven't gotten back to me. I'll need some samples of your voice.

Edit: Some mission testing....

A familiar gate:
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A friendly takes a hit:
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Posted: Mon Jul 12, 2010 9:02 pm
by CIH
so this is Descent ? Looks like a FS mod from the screenies.

Posted: Mon Jul 12, 2010 9:06 pm
by Scyphi
Niiice pics. 8)

Seriously, Hunter, the Hyperspace levels have gotten good and original enough that they are practically a separate game in their own right. :)

As for the voice acting, you didn't answer my question about what kind of quality of recordings you're looking for. The reason I ask is because I am capable of making the recordings now, but the quality of recordings aren't always the greatest (for instance, everytime I make the "puh" sound, it comes out as a burst of sound that is kind of painful for the ears, and volume seems to vary constantly, like the microphone is constantly moving closer and father back when it's not).

If this isn't a problem, then I'd be very interested in at least giving it a shot.

Posted: Mon Jul 12, 2010 10:19 pm
by Hunter
Well assuming my current voice actors pull through, then that'll leave only small parts to be recorded which CAN be low quality. :) I will let you know in a couple of days.
so this is Descent ? Looks like a FS mod from the screenies.
Yeah, but it's using the original D3 engine - not a SCP enhanced one which would be great to have...

Posted: Tue Jul 13, 2010 12:14 am
by Matthew
What's the easiest way to record sound on Windows without downloading something? Are there any built-in applications with their space on the HDD?

Posted: Tue Jul 13, 2010 12:34 am
by Hunter
Yeah there is a sound recorder in the Accessories.

Posted: Sat Jul 17, 2010 4:04 pm
by Hunter
This weeks preview:

A frigate takes a direct hit:
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Moving in for the kill:
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Posted: Sat Jul 17, 2010 7:21 pm
by Scyphi
Egad, this is just looking better and better. :D