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On the second image it kinda looks like a Shivanised Triton. You might wan to rethink those wings on the side. Thicken them so they look more like they're part of the main hull, and also add some bulk to the engine section. If you could post a profile pic that'd be good.

Later!

For the SuperJug, I'd advise shortenning the forward spikes and having an elbow that bends each towards center. As far as an advanced reactor, you could take a page from the Romulans or Minbari and have it powered by a forced quantum singularity. For the cruiser thing, as you said it is kinda shivan...

I remember when he first came on to Volition Watch. He spammed all over the BWO forum and often accused the entire FS community of slacking off, completely unaware of SCP and the HLP happennings. Fortunately, once he fully understood these and joined up with HLP, he started to mellow out and even po...

The problem is, your build doesn't have Taylor's Pilot code included. I've completely transitioned over to this format. Now, I've used his build to test a mission that included the change-alt-name sexp, so we know that the argument stuff is included in that build. I have webspace, though I have to c...

I'll try it later myself but if someone still has the 20040822 build (or any other old builds) handy try removing the MediaVPs and see if it renders wrong there too. The warp problem could have been there a while since it doesn't affect the 3D version so it would be helpful to try and isolate a dat...

It's probably displaying the error because "<argument>" is not a ship and thus doesn't have any subsystems. Also, it will only display the first error for a sexp and then stop, which is why it mentions Hull but not the other stuff. Does it work okay in-game? I just tried this mission and it crashed...

...if you're using an FSO build that hasn't had the movie code broken, as some of the recent ones have.

ATI Cat 4.4+ & Shines

Most HLPers will recall this issue with SCP and most Radeon cards. For those who don't, most users of FSO who have a Radeon based ATI card, have found that if they are using Catalyst drivers any newer than version 4.4, shinemaps will no longer work. I just thought I'd resurrect this issue to ask of ...

You say in that post, that you fixed the bug in the 1018 build, but that's the build I'm using. Did you update the 1018 build AFTER posting it? [Edit] OK. Just incase there was some sort of corruption in the download, I grabbed it a second time and re-extracted FRED. I then created a basic mission, ...

I was actually having some problems with Goober's latest version of FRED. I was testing out the argument options, but every time I tried to save the mission, FRED would crash. Now, I successfully altered another mission in that FRED, but I wasn't using the arguments. That means that: a ) this versio...

I'd say make 2 versions. One version as an HTL drop-in replacement for the existing Hecate, while another would feature the extra requested turrets for anyone who wishes to have a Hecate-X model for their own campign or something.

Its in regarding to TBP, The Babylon Project. Its a mod for FS2 and FSO to recreate the ships and effects of the TV series Babylon 5. It was formerly hosted on Volition Watch, but was transplanted to HLP when the former was closed. In the B5 universe, there are a few ships which behave partly like f...

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