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It's possible that Bobboau added his beam bug back in - again - and somehow it stayed around for that build. I thought I eradicated it. I've barely looked at this but going over a couple of files that I know were updated just before I made that build I noticed something in aicode.cpp version 2.69. ...

About the head ANI bug: it seems to have changed from the 0822 build to 1007 one. Before, I got stuck on "Enter the Dragon" from the port, and turning off the ANIs wouldn't work. This time, I got stuck on "The Field of Battle," but turning them off did the trick. Yeah I made a couple of changes. It...

I wasn't using your inferno build when I experienced said problem, I was using the Oct. 7th build, but its not the first one of yours to have problems. Oh, ok. You said the Oct 9th build which is the Inferno build. The newest regular build is Oct 7th so it could have been a typo. I'll look into thi...

How well is it working (haven't tested that much yet)? The pilot file changes or the build in general? The pilot file changes have been well tested now and shouldn't cause any problems. The filenames have changed so they don't show up in older builds that don't know how to read the new formats. Var...

Ive never fully understood what the Pilot change thing does and Ive always been too embarresed to ask. What is it? Pilot file history: The original purpose of the pilot file update is so that you wouldn't break you pilot file when the ships or weapons tbls were changed. From that it changed to bett...

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