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Well, I've already hawked my graphics engine to you on HLP, but I'll just add that the batchrenderer had a few upgrades and now renders the 10000 objects at 88 FPS :P

The Bloominizer

I made some progress on my 2D graphics engine and got HDR and postprocessing to work. I had so much fun screwing around with the bloom shader that I made this fun little program that lets you load up your favorite picture and bloominize it to death :P Blackhole's Bloominizer WARNING : This applicati...

"Training" on the net consists of getting your ass blown to smithereens :P

I *am* going to crank out an orchestral battle piece very soon, or at least an orchestrated piece.

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