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Re: September 22nd

And now that the thesis is all done and dusted, progress ensues! :D http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/TI_Ships/DetailWorkWIP2.jpg Here I'm basically just adding smaller details that will work with BW's texture. The problem previously has been that smaller details such as t...

Re: Status

Yeah definitely. :) (Do you mean with the Ganymede-connection struts or without?)

And yes, the uni busyness is still shocking. I'm designing/building a powered exoskeleton though, so supervillain research isn't all that far off! :D

Re: Status

Oops. Copy paste fail. This is the pic. Also that is a gorgeous ship there! I loooove the attention to detail - like the damage around a clean panel implying it has been swapped out, the rescue release on the side, what looks like a fuel port on the nose - awesome! :D That's how you make a ship real...

Re: Status

Thanks man. :) A slightly older unlit version is here . There are also some more here if you're interested. BW made the original texture, and what I think works so well in the end result is a combination of the simplicity (and to an extent the near-randomness) of the panelling, the strategic placeme...

Re: Status

5379, with a single 1024 res map - pretty much a modern HTL fighter really. The model, despite being a HTL upgrade of our original gunship by Flipside is rather ancient now....lets see..... wow 2005 vintage in fact! Older than I thought! ......that's...pretty pathetic given how long it took to ACTUA...

Re: Status

Snippets of free time = window of opportunity! Yay for productivity! :D http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/HarpyComplete1.jpg http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/HarpyComplete2.jpg http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/HarpyCo...

He digs up FreeSpace missions from geological strata? That's amazing! :o Dude this is australia. We have thieves that steal bridges, dingos that eat babies, spiders the size of dinner plates, mysterious flying cars, most of the worlds supply of uranium and a red-head as a prime minister. I wouldn't...

RL busyness is keeping me away from all aspects of modding at the moment. :( Best I can do is keep up with SG and HLP! I've been flat out at uni for the past 3 weeks - just as I finish 4 huge assignments, 5 new ones pop up in addition to the 3 major projects that we need to work on over the whole se...

I've seen cooler pics than that one - basically it fairly closely achieves the blow-through effect of the FS2 intro. Usually when a beam pierces the hull it just looks like the ship turned on noclip. Now it looks like its insides are now outside and on fire. :) There's also debris firetrails, so tha...

Thruster particles do work and we've tested them, but they kill performance and vanish completely when you get outside their draw distance, which just looks far too obvious. So apart from tiny little details like sparks from the engine, they're not yet useful.

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