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I am so in. At least if I can free myself that timeslots. Saturday is gonna be difficult, but I will try hard to make Sunday.

I am really looking forward to this one. In case you need somebody who can do voice acting with a german accent I'd be willing to give it a shot.

when do you want to do the trial-run?
do you want me to start some hype on PD?

Actually I never played assault and only made my assumption based on what the mod-description.

Yet another question. AFAIK level scripts have to be compiled, to. Will they also be compiled for the linux version?

Sorry i had to leave early.

BTW: Shouldn't that game usually be run as an assault? Finishing the level by destroying the otheres base?

As there is currently no server active I would be interested in what game-mode to use for "single-player" testing. Also, any descent patch-creation tool should be able to create patches for mn3-files, as they only look at the binary content of a file anyways. Don't know one for windows so, but if I ...

The hosting time are pretty standard for europeans. It's in the evening when you have time to play. Of course that's different for americans ;)

Well, it's possible. Sunday-CTF usually has 15+ attendents, so it is possible.

If you let me know in advance I can put the release up in the news-section of planetdescent. At least if that's the audience you want for a release game ;)

I changed from the phoenix to the pyro and I now can join the level, also with OpenGL. I probably crashed on the levels don't match screen, but as I use an RC/Beta-System ...

same for me
and it crashes after the level-loading screen if I use the OpenGL-Renderer on Windows Vista x64 RC1 (with the lates nvidia driver)

@matthew: I didn't mean to offend you. There was supposed to be a smilie at the end of the sentence, but I somehow got lost on the way.

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