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One of the "0-zone" levels, a collection of about 20 multiplayer levels for D1, that was broken up into individual levels before release. Pharos is visually interesting, but unfortunately suffers from the same problem as many of my other multiplayer levels from this time: it feels like a single-player level that just happens to not have any robots in it. The result is poorly suited to multiplayer games, except for fans of "cat-and-mouse" gameplay.